no shit

Good, but written by a film buff/festival lover.

“[...] Despite popular opinion, no [film] festival ever makes a profit. They’re all subsidised.”

Sometimes it appears the festival sector has expanded to service the rise in production. Certainly mediocre films seem to find slots on the festival circus with alarming ease.”

Attendance at MIFF: 185,000 (2009?), “the nation’s most popular film event by far.” SFF: 135,000
“New viewing devices such as video iPods and iPhones and the advent of viewer-generated content are revolutionising the way people access an relate to the moving image.”

“Already there is talk of the need for ‘digital film festivals’, where films can be downloaded instead of projected in cinemas. This seems to be missing the point. Film festivals are never just about showing films. They’re about the collective experience, appealing to our instinctive need for gregariousness and sense of community.”

“It’s no accident that the trend towards downloading music coincides with a huge rise worldwide in the popularity of live music. Filmfests, for all their worship of two-dimensional images, are essentially live events—they have more in common with arts festivals than they do with cinemas.”

“But if the programs are larger than they were in the 1960s and 1970s, it reflects the way that audiences have changed. No longer is there a single, relatively homogenous audience that turns out annually to see a certain type of art house film.”

“[...] Watching a film in a festival is not like seeing it in release.” In wide release (cinema, DVD, etc.).

“The sense of occasion, often packed cinemas, the presence of filmmakers, the ability to measure films against each other, significantly enhances the experience.”

“Without distributed titles [cinema, DVD, etc.] the festivals would become more elite. Lacking the drawcards that appeal to sponsors, government and a more general film-loving public, it’s hard to see how they could survive financially.”

“For all the pressures on them—financial, technological, increased rivalry—festivals that respond strategically and adapt to changing circumstances are likely to thrive. The main reason is that independent and art house cinema is in commercial crisis around the globe. Titles that used to be assured of a cinema audience are dying. Because the old release patterns are no longer working, distributors are likely to look to the festivals as part of their launch strategies even more than they do already. And because fewer titles will be bought for cinema distribution, the festivals will retain their core role of screening aesthetically interesting work otherwise difficult to see on the big screen. Festivals will remain a bulwark against Hollywood-led blockbuster aesthetics and homogenisation, an important avenue of discovery where viewers will continue to give themselves permission to take risks, to broaden and deepen their experience and appreciation of cinema.

Barber, L ~ CAL/Meanjin Essay: A Fistful of Festivals (01.08.2009)

storyworld

storyworld

“Storytelling is going through an evolution. The impact of new technologies combined with an audience that has more control over its media is challenging everything from revenue models to authorship.”

“The way I write has fundamentally changed.”

“The Concept Of Story Architecture: What was once a single-format design for me is changing. I now consider my process akin to architecture, where storytelling, technology, gaming, delivery and experience design work together to serve the stories I wish to tell. The process starts with the creation of a storyworld bible, a document that provides an overview of the experience that I wish to create.”

“What’s interesting is that story architecture borrows from a number of other industries. For instance there are elements of “beta testing,” where the audience comes in and tests the storyworld similar to the practices of software developers. There is the creation of a storyworld bible, which has similar elements that are found within the game bibles often used by the gaming industry. Finally there are flow and mapping phases that are similar to how Web sites are designed. Overall these design elements are intended to help make the storyworld engaging and social. ”

Cinema has had a good run. It came of age in the last century. And don’t get me wrong — I’m not declaring the death of cinema, I’m merely suggesting that storytelling is adapting for a new century, one in which the world is connected in ways never before possible. But ironically, in order to go forward we are drawing from a precinema past, when the art of storytelling was an experience and its authorship was not held by one but many. A time when stories were freely passed from one individual to another, and along the way embellished by those who told them.

Weiler, L ~ Lance Weiler explains why filmmakers should expand their films into a “storyworld.”

It’s not 4 screens, it’s 3 devices! (although he doesn’t mention cinema)

handheld device – useful for audio communication or small messages
active device – the personal computer
entertainment device – big screen TV

They fulfil different functions but are complementary.

Transcript:
There are 3 fundamental types of devices that people use and want and I think will continue to exist. They are the handheld device which is useful for audio communication or small messages. There is the active device which is the personal computer. And there is the entertainment device which is the consumer electronics, big screen TV. Those devices occupy separate spaces, they fulfil different functions. They should be, and are increasingly going to be, complementary. You can get the Internet on you big screen TV. You can do all sorts of video conferencing or messaging with your PC as well as interactive content creation. And your handheld device is increasingly an Internet device. I don’t see really challenges between them. I see them as complementary and bringing capability to the end consumer. You know, how many of us are going to give away our PC and try to write a text on our cell phone? How many of us are going to give away our TV and watch TV on a PC? They are complementary devices and I don’t think we should confuse them by saying one is going to dominate. They all fulfil separate functions.
[…]
We are going to have our personal devices and those are the ones we carry with us all the time. And they allow us access to information and communication. We are going to have those devices that allow us to create and deal with rich content, that’s the PC. And then we are going to have those devices that basically entertain us, the big screen television. Now, they will interact with each other and we will be able to move information from one to the other and that will be one of the beauties. They will be stove piped, they won’t be isolated applications, but we will be able to move things from our PC to our television set to our handheld device and vice versa. So, I think that this is the way for the future. You will carry devices with you. You will have devices which you will use routinely in your work to create content, to create innovation. And then we will always want the entertainment part of it.

BBC World Service ~ Global Business: Craig Barrett (19.06.2009)

Rain partners with others to launch cinema-on-demand in April 2008 in Brazil (?). It will be called MovieMobz, which will “book film screenings of new and old features as well as niche content.”

Films will be distributed via satellite of Comsat.

“MovieMobz plans to open subsidiaries in Argentina and Mexico this year.”

Edit 02.2009: It seems like MovieMobz is working in Brazil!

Rain Network
MovieMobz
Variety ~ Digital logs Demand (26.02.2009)

Indie film maker who distributes his films himself. He grossed $5m with his past 2 (?) projects.

For his newest project HIM he wrote a film script which extends to “an alternate reality game, episodic shorts for the web or mobile platforms, interactive live events and an online graphic novel,” which he all produced himself.

“HIM at its core is a film with a strong story. These other platforms are ways to build on that story. It’s not just gimmicks, they all serve the story.”

Now THAT’S what I’m talking about!

Lance Weiler’s multi-screen ambitions (19.02.2009)

A completely different and new cinema experience.

“Using re-edited, re-animated footage from the entire original Mad Max trilogy, the MAD MAX remix follows the story of Max, the greatest dancer of all time, on his quest to join Miss Tina’s prestigious Bartertown Dance academy. The re-edited film plays silently while actors, musicians and foley artists recreate the new dialogue and soundtrack live. This is a re-scripted singing, dancing, cinematic experience. This is a live video remix. This is Mel as you’ve never seen him before.”

The Imperial Panda Festival ~ The MAD MAX remix (19.02.2009)

Statistics about cinema in France in 2008.

Nearly like the golden ages of cinema!

Very one-sided. Everything is perfect. Does not show that cinema attendance was actually higher in 2004. Perhaps because in 2004 the US-share was higher than the French one?

Statistics about cinema in France in 2008.

Nearly like the golden ages of cinema!

Different technologies produce different percentages of the gamut that the human eye can perceive:

  • plasma screen: max 50%
  • cinema: 60%
  • new laser projector: 90%

Developed by the Chinese Academy of Sciences in Beijing, led by Dr Bi Yong, in collaboration with Phoebus Vision OptoElectronics Technology.

Will initially be 10 to 20 times more expensive than conventional DLP projectors, but significantly lower running costs: 35% of electricity + far longer life of the light source.

The Economist ~ Moving images into the future (24.11.2008)

1.3K proprietary system of digital film distribution streamed via satellite in Brazil.

Rain Network
Variety ~ Brazil’s digital screens give indies a shot (26.02.2009)