Weiler, Lance
2009
Creating a Storyworld – part one (17.06.2010)
00:35
“What I mean by that [storyworld] is I want to create experiences that allow the audiences to step into the shoes of the protagonist. I want the story itself to model itself more in the way that people are actually consuming their entertainment and media these days. So my work is a fusion of film, gaming, and technology.”
05:45
“And that’s what we try to do when we create storyworlds. It’s about texture. It’s about putting people in the shoes of the protagonist. And it’s about letting them feel something that they wouldn’t normally feel through just a passive film.
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