no shit

Waern, Annika
Montola, Markus
Stenros, Jaakko
2009
Appendix A in Montola, M et al ~ Pervasive Games

Explains the advantages and disadvantages of the following technologies.

Absolute Positioning

  • GPS
  • Cell Positioning (mobile phone towers)
  • WLAN Positioning
  • Self-Reported Positioning

Proximity Recognition

  • RFID
  • Bluetooth
  • Infrared Communication

Wireless Communication

  • WLAN
  • GPRS
  • Bluetooth
  • Infrared Communication

Virtual Content

  • Triggered Content
  • Augmented Reality
  • Mobile Augmented Reality

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