Stenros, J et al ~ Epidemic Menace

Case H in Montola, M et al ~ Pervasive Games

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They discern crossmedia games from multiplatform games.
Crossmedia games are “played across different devices and media channels and that emply a wide variety of gameing devices and media channels in the game play, including state-of-the-art mobile and stationary computing devices as well as more traditional communication and information channels such as television broadcast or print media.” Lindt et al 2005
Multi platform games: for example GTA3 is available on PC, PS3, and XBOX
“[In crossmedia games] different tasks are performed on different interfaces. This is supposed to generate and support interesting gameplay across different media.” Lindt 2007
“[Epidemic Menace] was situated in tangible reality, taking place not just on the various interfaces, but also between them.”

About the author

Woitek Konzal

Producer, Consultant, Lecturer & Researcher. I love working where technology meets media in novel ways. Once, I even won an Emmy for digital innovation doing that. Be it for a small but exciting campaign about underground electronic music collectives or for a monster project combining two movies, various 360° videos, 72 ARG-like mini puzzles, and a Unity game, all wrapped up in one cross-platform app – I have proven my ability to adapt to what is required. This passion for novel technologies has regularly allowed me to cross paths with tech startups – an industry and philosophy I am all set to engage with more. I intensely enjoy balancing out my practical work with academic research, teaching, and consulting. Also, I have a PhD in Creative Industries, a M.Sc. in Business Administration, and love to kitesurf.

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