Kim, J ~ Immersive Story

Kim, John H
2004
Immersive Story: A View of Role-Played Drama
in
Montola, Markus
Stenros, Jaako
Beyond Role and Play: Tools, Toys and Theory for Harnessing the Imagination (16.11.2010)

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Definition-story:
“In books and film – what I call “static media” – the author creates a product in a fixed physical form that is later viewed by an audience. The author creates the work in relative isolation from the reader, and the reader views it without direct contact with the author. In the formalist view of theorists like Tzvetan Todorov and Gérard Genette, there are two parts to this work: story and discourse (Martin 1986, 100–102). A story is the imaginary sequence of events involving the characters and the setting. It is a mental construct within the imagination of a person, i.e. a picture in the mind’s eye of what is happening. A discourse is the expression of that story: words and images which attempt to represent the events. The story begins in the mind of the author, and is then expressed into a discourse which is contained in the medium. By viewing this medium, the reader then forms a mental construct of that story within her own mind.”

About the author

Woitek Konzal

Producer, Consultant, Lecturer & Researcher. I love working where technology meets media in novel ways. Once, I even won an Emmy for digital innovation doing that. Be it for a small but exciting campaign about underground electronic music collectives or for a monster project combining two movies, various 360° videos, 72 ARG-like mini puzzles, and a Unity game, all wrapped up in one cross-platform app – I have proven my ability to adapt to what is required. This passion for novel technologies has regularly allowed me to cross paths with tech startups – an industry and philosophy I am all set to engage with more. I intensely enjoy balancing out my practical work with academic research, teaching, and consulting. Also, I have a PhD in Creative Industries, a M.Sc. in Business Administration, and love to kitesurf.

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